gregf |
Ramtek's Trivia promoter
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Reged: 09/21/03
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Posts: 8614
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Loc: southern CA, US
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Re: Funtech Super A'Can emulation
11/04/23 11:09 PM
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Both the superacan. zip file and the file of Monopoly should be together in the same folder…not in separate folders.
This should work since both files are kept in the same folder.
roms/superacan.zip roms/monopoly
The system has been discussed a long time ago. The posters there are the same ones posting here on MW. No need to ask there or on MAMEdev website forums. The console unit has not been updated for some time. It is a challenging system to emulate which is why it hasn’t been worked on for some time.
https://forums.bannister.org/ubbthreads.php?ubb=showflat&Number=57420
https://forums.bannister.org/ubbthreads.php?ubb=showflat&Number=62839&page=5
These are current source files and status of the emulation of the system.
https://github.com/mamedev/mame/blob/master/src/mame/funtech/supracan.cpp
The rom file that is needed.
https://github.com/mamedev/mame/blob/b3e...racan.cpp#L2143
ROM_START( supracan )
ROM_LOAD( "internal_68k.bin", 0x0000, 0x1000, CRC(8d575662) SHA1(a8e75633662978d0a885f16a4ed0f898f278a10a) )
CONS( 1995, supracan, 0, 0, supracan, supracan, supracan_state, empty_init, "Funtech Entertainment", "Super A'Can", MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
The hash list file shows some games working and other games not yet working.
— https://github.com/mamedev/mame/blob/master/hash/supracan.xml
software name="sonevil" supported="no"
software name="monopoly" —
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