MAMEWorld >> EmuChat
View all threads Index   Flat Mode Flat  

TafoidAdministrator
I keep on testing.. testing.. testing... into the future!
Reged: 04/19/06
Posts: 3135
Loc: USA
Send PM
Re: GNG crash issue.
10/31/23 02:13 AM


> OK, I'm not positive that I've ever brought this up before but I believe I have many
> years ago.
> I have a cab and a habit of just letting a game run.
> I did this years ago with GNG and noticed that after like 6-8hrs. the game freezes.
> I think I posted about it then but I could be wrong.
> Anyway I have a completely different setup now and left GNG running on it the other
> day and again it freezes like 6-8hrs. in, it may be longer than 8hrs. but it's around
> there.
> I know it's like dude who cares if the game in attract crashes after hours and hours
> but it is obviously a MAME thing as the original game would not have done this.
> Again, just bringing it up as it's the only game I have seen this happen with.

Logged some years ago and info related here:
https://mametesters.org/view.php?id=3260







Entire thread
Subject Posted by Posted on
* GNG crash issue. *=/STARRIDER\=* 10/30/23 02:20 AM
. * Re: GNG crash issue. Haze  10/31/23 04:46 AM
. * Re: GNG crash issue gregf  10/31/23 10:23 PM
. * Re: GNG crash issue. mhoes  10/31/23 08:43 PM
. * them BTANB issues gregf  10/31/23 10:13 PM
. * Re: GNG crash issue. TafoidAdministrator  10/31/23 02:13 AM
. * Re: GNG crash issue. gregf  10/31/23 09:37 PM
. * Re: GNG crash issue. gregf  10/30/23 08:37 AM

Extra information Permissions
Moderator:  Robbbert, Tafoid 
0 registered and 234 anonymous users are browsing this forum.
You cannot start new topics
You cannot reply to topics
HTML is enabled
UBBCode is enabled
Thread views: 309