Is 80% of this game just hidden passages / non-obvious routes you need to somehow find, but are obscured by the isometric perspective, and colour choices which (at least with the muddy graphics of the Switch version) make it near impossible to see essential routes needed for progress?
I'm trying to enjoy it, but so far it feels like it's absolutely full of the worst parts of isometric game design (then at times it randomly gives you a different camera angle for secrets, other times it makes you find chests blind... it's not even consistent)
Enemy AI also seems to be "as soon as player is detected, charge straight for them, unless there's a ladder, because we're reincarnated Daleks and we don't do ladders)"
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