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JustinTime
MAME Fan
Reged: 02/14/23
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Strange artifacts when TripleBuffer is OFF
02/14/23 03:34 AM Attachment: artifactmame.jpg 65 KB (0 downloads)


So, I had win7 running mame 0.251 and all was fine.
Upgraded to win 10 and using the exact same settings and hardware, there is an issue with triple buffer OFF apparently creating some awful artifacts on screen.

Normally not an issue because I keep triple buffer On, however I think most would know now by now that BGFX does not support triple buffer (you can set it on but it does nothing) therefore this new issue is unavoidable with BGFX. If you run any shader method WITH triple buffer the problem goes away.

Anyone else notice it? I'm running Radeon 4600 series iGPU and I believe it is running under DirectX 12. (I have dx legacy also installed).

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* Strange artifacts when TripleBuffer is OFF JustinTime 02/14/23 03:34 AM

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