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gregf
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Skyhawk memory moment for Fazeo whenever he visits / lurks
01/04/23 08:48 AM



As good as it gets for now.

https://m.youtube.com/watch?v=1-lUgkT2sz4

The reason the plane explosion film reel scenes look newer is because they weren’t as much exposed over the many years to the projector lights as much compared with airplane half of the film reel.

btw: blame Fazeo for asking about this game in fall 2001 and I knew what Fazeo was asking about, but it started things rolling for all the Nintendo projection screen stuff over these many years. ‘I Blame Faz’


The thread from last year along with a description of how it works.


Arcade find news - sky hawk 05/26/22 01:22 PM




https://www.mameworld.info/ubbthreads/sh...part=1&vc=1

https://www.nintendolife.com/news/2022/0...ky-hawk-emerges


https://m.youtube.com/watch?v=1-lUgkT2sz4


The reason why the horizontal split screen in the film reel capture, is the film reel output consisted of a top part and a bottom part of the film reel. When a plane is considered as being hit, an internal device, mirror iirc, would reflect the explosion scene ( bottom part of film reel ) on to the project screen. The white circle is the tracking hit box sensor from player’s gun so when plane target intersects, the film screen output of plane explosion is then projected on to the projection screen instead of the airplane target.

Impressive design concept for its time because it meant not having to rely on extra film reels nor projection unit players which WG required. The Nintendo Battleshark film reel game also uses the same design concept as
Sky Hawk. The gameplay difference is war ships are the targets while player is flying an airplane. I never saw
Nintendo Battleshark in person, but there is a place in the UK that is or was running Battleshark at a location.







Entire thread
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* Happy new year ya filthy basts italieAdministrator 01/01/23 12:34 AM
. * Re: Happy new year ya filthy basts Hizzout  06/30/23 02:42 AM
. * Happy lunar new year amused  01/23/23 02:21 AM
. * Re: Happy lunar new year Moochieone  01/23/23 04:32 AM
. * Re: Happy new year ya filthy basts GatKongModerator  01/15/23 08:23 PM
. * Re: Happy new year ya filthy basts Renegade  01/14/23 02:12 AM
. * Re: Happy new year ya filthy basts jopezu  01/04/23 01:34 AM
. * Re: Happy new year ya filthy basts italieAdministrator  01/09/23 04:10 AM
. * Re: Happy new year ya filthy basts gregf  01/09/23 08:37 PM
. * Skyhawk memory moment for Fazeo whenever he visits / lurks gregf  01/04/23 08:48 AM
. * No reply from Orc? URherenow  01/03/23 11:07 PM
. * Years Mean Nothing To me {NT} Just Which Planet I'm On... Orc  06/18/23 01:42 AM
. * Re: Years Mean Nothing To me {NT} Just Which Planet I'm On... Hizzout  07/01/23 01:37 AM
. * Re: Years Mean Nothing To me {NT} Just Which Planet I'm On... jopezu  06/28/23 11:37 PM
. * Re: No reply from Orc? gregf  01/04/23 08:38 AM
. * Re: No reply from Orc? RocLobstaAdministrator  03/30/23 02:46 PM
. * Re: No reply from Orc? jopezu  04/03/23 05:04 PM
. * Re: No reply from Orc? RocLobstaAdministrator  04/03/23 07:46 PM
. * Re: No reply from Orc? gregf  04/06/23 08:58 PM
. * Re: Happy new year ya filthy basts Crazy Otto  01/03/23 06:38 PM
. * Re: Happy new year ya filthy basts gregf  01/03/23 09:53 PM
. * Re: Happy new year ya filthy basts Crazy Otto  01/04/23 06:30 PM
. * Re: Happy new year ya filthy basts gregf  01/09/23 09:03 PM
. * Re: Happy new year ya filthy basts PokeMAME  01/03/23 05:23 PM
. * Re: Happy new year ya filthy basts gregf  01/03/23 10:03 PM
. * Re: Happy new year ya filthy basts Tomu Breidah  01/03/23 09:00 AM
. * Re: Happy new year ya filthy basts SecretAgentMan  01/01/23 07:49 AM
. * Re: Happy new year ya filthy basts Mr. DoAdministrator  01/01/23 02:00 AM
. * Re: Happy new year ya filthy basts italieAdministrator  01/09/23 04:10 AM
. * Re: Happy new year ya filthy basts gregf  01/01/23 01:52 AM
. * Re: Happy new year ya filthy basts Andrew  01/01/23 04:02 AM

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