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Pr3tty F1y
MAME Fan
Reged: 07/18/05
Posts: 396
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Arcade games and Y2K non-compliance
07/03/22 02:34 AM


This is just something stupid that I happened across and probably doesn't even deserve a post, but I thought it was interesting enough.

I was playing around in the setup of WWF: Wrestlemania (arcade version in MAME) and I noticed there as a RTC setting for date/time. Oddly, for a game that was released in 1995, the RTC isn't Y2K compliant.

I haven't checked the source, but I'm assuming MAME is pulling the current system time like it does for other systems that reference a RTC (e.g., STV seems to be Y2K compliant and displays correct date/time information), but the date/time in WWF: Wrestlemania is borked likely due to the overflow of the current date/time compared to what the system supports.

I just thought it was odd that a game released in 1995 has full support of the prior 95 years of it's non-existence (i.e., it displays a 4 digit year, although it may only be storing the last two digits) with only room for +5 years of operation before the RTC would no longer be functional.

I know that it likely wasn't a major concern as games' popularity drops significantly over time, but I don't think it would be a bad assumption that the game would still be in operation in many locations in the year 2000 in after.

It doesn't really matter in the grand scheme of things, but I just thought it was an interesting note.







Entire thread
Subject Posted by Posted on
* Arcade games and Y2K non-compliance Pr3tty F1y 07/03/22 02:34 AM
. * Re: Arcade games and Y2K non-compliance amused  08/19/22 04:23 AM
. * Re: Arcade games and Y2K non-compliance Heihachi_73  08/21/22 02:31 AM

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