Some of them (as the rule, the older generation) doesn't have an off-screen trigger, and it wouldn't be a problem, if such games as Lethal Enforcers or Area 51 didn't require to select the points for shot at the screen borders meticulously. And in plus, such necessity can do a bad joke at the many places of these games (for example, during the boss battles in the Lethal Enforcers, where player needs to repulse a clouds of enemy distant attacks quickly).
In this situations, it would be useful to reduce unnecessary time loss with a possibility to reload by single right mouse button click, but now macros can work with a button pressing only, and it's unclear, how to make them give a certain values to analog controls, and them make them "recall" its previous values.
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