TrevEB |
Brokering peace between the collectors and the Mame Community
|
|
|
Reged: 03/11/05
|
Posts: 770
|
Loc: Oakland, CA
|
|
Send PM
|
|
|
This is looking great as usual Nightvoice. This effort helps a lot in making the game playable
The spindial has a 270 degree range of spin. It does not “click” I have posted a video of the dial in action to the google images folder for you.
Sorry kids, I cannot post the video here. I keep getting 404 Error.
The size of the outlined box where these two dials are is 4 1/2” wide by 5 1/8” tall. The spin dial itself is 7/8” wide. I think these items should be scaled up a bit more to make it easier to read from what you have now. I am viewing this on a 32” widescreen monitor.
On the real machine, the collection of volcano buttons on the right do not light up when pressed to activate the different kinds and speed of artillery. (Just as you have it) I think it would be better if they did light up if possible to implement. This would provide the player with a graphic representation of what artillery is currently selected.
The rest if really artistic and up to you. Perhaps the side art of the cabinet to be incorporated into the blank areas of the side bars, actual or elements of the art.
I forget what options are available for Battlezone. If we have an option to see the front shroud and instruction card below the viewer, then the bradley trainer logo has a place to go. The game is of course unplayable that way so its just an option.
[ATTACHED IMAGE - CLICK FOR FULL SIZE]
|
|