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MooglyGuy
Renegade MAME Dev
Reged: 09/01/05
Posts: 2260
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Re: HLSL/BGFX question for Moog, probably.
10/29/21 09:22 AM


> But for the beloved vector games, it's tough to beat the HLSL vector and
> vector-mono.ini effects.
>
> If -video d3d is headed for deprecation, what's involved with making them available
> as BGFX chains and is that something we could ask you nicely to look at? Thanks -

It's definitely something that I want to look at at some point, but I can't give any definitive timeline as to when. Things are in high-gear at work right now. I'll have 3 weeks off around the holidays, though. I can't make any promises, but I'll try to make time to look into it then.







Entire thread
Subject Posted by Posted on
* HLSL/BGFX question for Moog, probably. John IV 10/29/21 12:22 AM
. * Re: HLSL/BGFX question for Moog, probably. MooglyGuy  10/29/21 09:22 AM
. * Re: HLSL/BGFX question for Moog, probably. John IV  10/29/21 08:37 PM

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