|
Re: HLSL/BGFX question for Moog, probably.
10/29/21 09:22 AM
|
|
|
> But for the beloved vector games, it's tough to beat the HLSL vector and > vector-mono.ini effects. > > If -video d3d is headed for deprecation, what's involved with making them available > as BGFX chains and is that something we could ask you nicely to look at? Thanks -
It's definitely something that I want to look at at some point, but I can't give any definitive timeline as to when. Things are in high-gear at work right now. I'll have 3 weeks off around the holidays, though. I can't make any promises, but I'll try to make time to look into it then.
|
|