gregf |
Ramtek's Trivia promoter
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Reged: 09/21/03
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Posts: 8615
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Loc: southern CA, US
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Re: Spy Hunter sound - RB and Moogly explain the issue
10/09/21 08:25 PM
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Analog emulation, including audio, is a truckload of work involved and very few contributors have that part of skills or patience to do loads of work for one or two audio sound effects to be audible or sound correct.
When couriersud had spare time to help in 2020, a fair number of games were able to get audio support possible with Moogly also contributing besides a few others. I miss Colin’s Midway 8080 audio work because Colin Howell’s code provides details of how each sound effect is generated. Look at net list audio code for Gun Fight and 280-zap for example.
Maybe Spy Hunter audio might be simple compared to other audio output…..especially Sega games because each one of those sound effects is a challenge from what I heard in the past.
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