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RobbbertModerator
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Reged: 08/21/04
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Re: HBMAME 0.236
09/29/21 03:00 PM


> It should be possible to bypass the portable physical device requirement in a
> situation where it makes the most sense.

Not really. You're free to try showing how it's done though.

>
> If I look at HBMAME as a whole currently, instead of it being clone city with
> everything bloated into the executable, it seems like it would make the most sense if
> it all was presented in software list form in the situations where a parent has tons
> and tons of clones, so your main menu is more organized and more documentation could
> happen in the XML files themselves.

HBMAME is not a documentation project. That's what MAME is for.
As for the main menu, users are free to use whatever frontend might present the information in a more palatable form.

I won't be changing anything. You can use it or not as it pleases you.
Or you can create your own derivative to suit your requirements.







Entire thread
Subject Posted by Posted on
* HBMAME 0.236 RobbbertModerator 09/29/21 06:32 AM
. * Re: HBMAME 0.236 cyberdman  09/29/21 05:33 PM
. * Re: HBMAME 0.236 B2K24  09/29/21 10:12 AM
. * Re: HBMAME 0.236 RobbbertModerator  09/29/21 11:29 AM
. * Re: HBMAME 0.236 B2K24  09/29/21 12:01 PM
. * Re: HBMAME 0.236 Vas Crabb  09/29/21 03:38 PM
. * Re: HBMAME 0.236 Haze  09/29/21 03:06 PM
. * Re: HBMAME 0.236 B2K24  09/29/21 05:21 PM
. * Re: HBMAME 0.236 RobbbertModerator  09/29/21 03:00 PM

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