> * stop working on all these useless TV consoles or gambling games.
The more people say this the more I realise how important it is we keep at it.
People would let these rot given the choice.
MAME is all about preventing that. The targets might have shifted based on our experience and learning where MAME can help the most, but the motivation remains the same.
The things people pull up as being harmful to MAME has shifted over the years too.
Back when MAME started, it was mostly early 80s stuff, the core people who were attracted by that didn't want 16-bit games, those apparently caused problems, they were making the emulation of the 8-bit titles slower etc.
Those into late 80s early 90s arcades were then later heavily criticising us for adding later 90s 'bullet hell' shooters, because they were just unfair coin guzzlers with no real value.
Non-Japanese audiences wouldn't let go of this notion that we were only focusing on Mahjong games (even if most of that work was done by a handful of devs, mostly Japanese ones)
Then it was gambling games, now it's TV games.
The reality is MAME thrives off these things as they set it apart from everything else. It's genuine preservation work, the saving of our history, work others aren't bothering to do. MAME's stance on these things makes MAME a safe place for people to contribute, knowing what they're doing, even for 'unpopular' material will be safe for generations.
|