> So I'm alphabetically up to the I's and I've hit my first snag. I've set up my > invaddlx file with the following iterations, in order: > 1. The backdrops. > 2. The game screen using the "add" blend. > 3. The overlay using the "multiply" blend. > 4. The bezel. > Problem is, the overlay is affecting the backdrops as well as the game screen with > this setup. Is this a result of the overlay being too complex (gradient) for the new > setup or is there a syntax/method I'm missing? I haven't run into this with any of > the other games with backdrops and overlays thus far.
See attached.
RELAX and just have fun. Remember, it's all about the games.
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