I personally wouldn't call Foot Man anywhere close to arcade perfect even if it plays well and looks fun. The aspect ratio of the mazes are different, the ghost AI isn't a match with the original Namco/GCC games and a lot of the mazes reject many of the traditions and design elements of the original arcade mazes by featuring sharp turns, dead ends, and asymmetry among other things.
Something that hits closer to perfect would probably be Champ Ms. Pac-Em on DOS, it has an editor that lets you make arcade-style mazes but no simultaneous multiplayer and like many 80's/90's clones/homebrews the ghost AI doesn't match.
As for the images on that Blogspot, they're mockups I made years ago. They partially served to be what ignited the 7800 conversion/ports when I told people on Atariage about it but otherwise I personally never advanced any further beyond those images cause I don't know a thing about coding or hacking.
|