MAMEWorld >> EmuChat
Previous thread Previous  View all threads Index   Flat Mode Flat  

Brian Deuel
Old Man
Reged: 01/09/04
Posts: 148
Send PM
Re: Bailey Fun Four
07/27/20 02:26 AM


> >> As for non-cpu video games the tracing work might have to be done for pong clone
> >> Bailey's Fun Four (uses proms that have been already dumped and documented in MAME
> >> source). I am guessing most will say not worth the time even if it is a pong
> clone.
>
> > It's a bit more than just a standard Pong clone,
>
> Flyer links
>
> https://www.flyerfever.com/search/bailey
>
> https://www.flyerfever.com/post/98368107788/fun-four
>
> My bad. It was the first product that came to mind as an example since I haven't
> found anything else other than the main pcb. iirc I purchased pcb from a seller in
> Lawndale, CA along with another item. The seller thought he had the instructions
> plate, but couldn't find them. The cocktail table was missing when he bought those
> items a few years earlier from another seller.

> If that still has instructions plate on the side, I can see a need of that being
> scanned in the future.

Yep... mine still has the plate, with all of the buttons, rocker switches, and printing intact.

> Does this use some add-on pcb to send signals to main pcb of what selections the
> player had chosen such as what game, size of paddles, number of players etc? Another
> of the multi games uses such a pcb for setting up the game options that a player
> selects before game begins.

Nope. The game selector just an 8-position pot, of which the last four selections are jumpered to the first four. The options are chosen by individual rocker switches for bat size per player, bat size, and Player vs Player/Player Vs Machine. There's also a start button. My cabinet currently has a 19" TV in it, with a PCB running the AY-3-8500-1 IC; the PCB of which I had fabricated from a French design. I didn't modify the control panel at all, but replaced the pots (which are tested bad) with 1M pots for my PCB, and wired the control panel to my PCB, with the reset line hooked up to a coin switch. The cabinet doesn't move from its spot in my game room, as it would probably crumble if I moved it again.

I have pictures if needed, and I kept all of the hardware and harness from the original game. Here's one of the control panel from an angle, post-mod, but before I printed new identifying vinyl labels for the switches for my mod. I can remove the vinyl and take more pics if needed.



Here's the rear of the control panel. the four player pots are in each corner of the cabinet, so you won't see them here:



Here are the PCB and jumper block wiring for my mod, with termite and water damage in the cabinet in tow:



> src/mame/drivers/bailey.cpp is missing a lot of hardware info. Hopefully that can be
> filled up over time.
>
>
> https://github.com/mamedev/mame/blob/master/src/mame/drivers/bailey.cpp


"One of these days, I'm going to cut you into little pieces!"- Nick Mason, Pink Floyd







Entire thread
Subject Posted by Posted on
* Midway Gun Fight netlist audio *edit* gregf 04/01/20 11:43 PM
. * Midway Super Speed Race audio supported and Kee Games Tank *edit* gregf  08/17/20 08:33 PM
. * Re: Midway Gun Fight netlist audio *edit* MooglyGuy  08/02/20 09:27 PM
. * if working with any Exidy games later *edit* gregf  08/03/20 11:05 AM
. * Re: if working with any Exidy games later *edit* MooglyGuy  08/03/20 12:53 PM
. * Re: Midway Gun Fight netlist audio *edit* Antny  08/03/20 04:00 AM
. * Cinematronics netlist thanks gregf  07/23/20 12:45 AM
. * Re: Cinematronics netlist thanks Antny  07/23/20 03:25 AM
. * Re: Cinematronics netlist thanks gregf  07/23/20 05:47 AM
. * Re: Cinematronics netlist thanks Colin Howell  07/23/20 07:01 AM
. * Re: Cinematronics netlist thanks gregf  07/24/20 11:14 AM
. * Re: Cinematronics netlist thanks Brian Deuel  07/26/20 02:38 PM
. * Bailey Fun Four gregf  07/26/20 05:45 PM
. * Re: Bailey Fun Four Brian Deuel  07/27/20 02:26 AM
. * Re: Bailey Fun Four gregf  07/27/20 06:44 AM
. * Re: Cinematronics netlist thanks Antny  07/24/20 12:30 AM
. * Re: Cinematronics netlist thanks Colin Howell  07/24/20 01:50 AM
. * Re: Cinematronics netlist thanks TrevEB  07/25/20 07:39 PM
. * Re: Cinematronics netlist thanks Colin Howell  07/26/20 08:19 PM
. * Re: Cinematronics netlist thanks TrevEB  07/27/20 02:11 AM
. * 'nevermind' *edit* gregf  07/27/20 07:23 AM
. * Re: Cinematronics netlist thanks TrevEB  07/27/20 09:03 AM
. * Re: Cinematronics Star Hawk audio ..my bad *edit* gregf  07/27/20 10:08 AM
. * Re: Cinematronics Star Hawk specific gregf  07/25/20 08:30 PM
. * Re: Cinematronics netlist thanks gregf  07/24/20 09:06 AM
. * Re: Cinematronics netlist thanks TrevEB  07/23/20 02:10 AM
. * Re: Cinematronics netlist thanks gregf  07/23/20 05:07 AM
. * Re: Cinematronics netlist thanks TrevEB  07/26/20 08:06 PM
. * Re: Cinematronics netlist thanks gregf  07/27/20 07:26 AM
. * Re: Cinematronics netlist thanks StilettoAdministrator  07/28/20 05:51 AM
. * Re: Cinematronics netlist thanks StilettoAdministrator  07/24/20 03:20 AM
. * Re: Cinematronics netlist thanks gregf  07/24/20 08:56 AM
. * post Midway Gun Fight netlist audio discussion gregf  06/04/20 11:47 PM
. * Re: post Midway Gun Fight netlist audio discussion Colin Howell  06/05/20 01:06 AM
. * Re: post Midway Gun Fight netlist audio discussion gregf  06/05/20 01:22 AM
. * Re: Midway 280-Zzzap netlist audio *edit* gregf  05/30/20 06:38 AM
. * Re: Midway 280-Zzzap netlist audio Colin Howell  05/30/20 09:28 AM
. * Re: Midway 280-Zzzap netlist audio Antny  05/30/20 07:41 PM
. * Re: Midway 280-Zzzap netlist audio gregf  05/31/20 08:02 AM
. * Re: Midway 280-Zzzap netlist audio Colin Howell  05/31/20 05:59 AM
. * Re: Midway 280-Zzzap netlist audio gregf  05/31/20 08:18 AM
. * Re: Midway 280-Zzzap netlist audio Colin Howell  05/31/20 09:55 AM
. * Re: Midway 280-Zzzap netlist audio gregf  05/30/20 10:44 AM
. * Re: Midway Gun Fight netlist audio StilettoAdministrator  04/02/20 03:32 AM

Extra information Permissions
Moderator:  Robbbert, Tafoid 
0 registered and 388 anonymous users are browsing this forum.
You cannot start new topics
You cannot reply to topics
HTML is enabled
UBBCode is enabled
Thread views: 1680