Moe, Larry, and Curly can't sleep because they are spooked the ghost they see that really is a bird with scull on it's body.
>Does anyone know of a list of schematics that are "on hand" and ones that are needed? >Is there a net-list dev wish list for schematics?
Unfortunately it is more than schematics by themselves because of possible misprints in some of the drawings. Access to actual hardware needed as well to verify/test such as what Colin had to do with Midway 280zzzap analog audio. And there were odd examples such as when Chris L./Gyrovision had to repair actual Congo Bongo pcbs in 2009 in order to undo a previous piss poor repair job with the Congo Bongo pcbs just to get pcb in working shape to do audio recording for external audio samples of the game.
Leaving out non-cpu games and only games with analog audio, start with Exidy, Midway, Ramtek, Meadows, Sega vicdual and Atari and anything from 8080bw.cpp and that will be a list by itself.
>I wonder where we are with the whole NL picture. Is the "framework" pretty much done?
Unsure about the 'foundation/framework' core code, but the device components list has to still be lengthy by itself.