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Recapnation
MAME Fan
Reged: 05/10/20
Posts: 4
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Possible bugs for MAME Testers
06/11/20 08:48 PM


Hi,

In case some actual tester wants to check these and feels like posting there/asking a dev:

- Gouketsuji Gaiden: Saikyou Densetsu (pwrinst2j):

The transitional effect when going from the action stage when beating an opponent to the versus screen is only correct if the victory is got in the right side of the screen so that the kanji appears towards that side. The effect can be seen in this video -- it's a zoom-in/zoom-out with a black layer:



https://youtu.be/-oam6tgDZ38?t=127 (correct)




https://youtu.be/-oam6tgDZ38?t=415 (wrong)


Not sure if it could be related to this:

https://mametesters.org/view.php?id=2630




- Ninja Ryuukenden (ryukendn)

Seemingly wrong sprite priorities at stage 3. If you destroy the "CASINO" signpost and then go down to the barrel to make a somersault by using it as a wall, your character (and some enemy) is partially hidden by the signpost's wastes:



I've not verified it with the original game, but Haze mentioned something about priorities not fully checked here:

https://mametesters.org/view.php?id=3813



Thanks.


Edit: Proper link for the video showing the wrong behaviour in Saikyou Densetsu.

Edited by Recapnation (06/11/20 11:01 PM)







Entire thread
Subject Posted by Posted on
* Possible bugs for MAME Testers Recapnation 06/11/20 08:48 PM
. * Re: Possible bugs for MAME Testers Recapnation  07/03/20 04:10 PM
. * Re: Possible bugs for MAME Testers Sthiryu  07/04/20 02:29 AM
. * Re: Possible bugs for MAME Testers Recapnation  07/04/20 03:07 PM

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