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uman
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Reged: 04/15/12
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Re: Dragon’s Lair Update
01/09/20 05:10 PM


> 3. Capture the raw RF to a ginormous, massive, really big file. A 30-minute side of a
> laserdisc captured by the DdD takes up 90 GB. I figured out a while ago that FLAC can
> compress it about 2:1, and people have since written scripts to support this as a
> quasi-standard for the project.

I am no expert here, but this sounds way too much GB, for a a PAL format as maximum resolution. Any lossless or uncompressed codec would produce much less than 90GB for 30minutes.

Uncompressed 13.5 MHz sampling, 8bit

720x480 = 345,600 pixels x 3bytes (YUV) = 1.037 MB / frame

1.037 x 30frames x 60sec x 60 min = ~112 GB / hr. for 4:4:4

4:4:4 sampling = ~112 GB / hour (uncompressed)

For 10bit multiply x 1.25 = ~140 GB / hour (uncompressed)

Also FLAC is just a audio codec AFAIK, but it is true that this codec compress audio with a 2:1 ratio.
One hour audio is about 300MB, so that is not the problem here.

How MAME will handle images with such a size, will be interesting. It sounds like pure madness to me, that a user should keep "master"-files with these sizes. A full Laserdisk collection would easily exceed multiple TB.







Entire thread
Subject Posted by Posted on
* Dragon’s Lair Update anoid 01/06/20 05:06 AM
. * Re: Dragon’s Lair Update Doosh  02/23/20 09:29 AM
. * Re: Dragon’s Lair Update Doosh  03/16/20 01:26 PM
. * Re: Dragon’s Lair Update MooglyGuy  03/16/20 06:00 PM
. * Re: Dragon’s Lair Update Doosh  05/09/20 01:09 AM
. * Re: Audio cassettes ICEknight  05/09/20 10:52 PM
. * Re: Dragon’s Lair Update Doosh  03/16/20 08:38 PM
. * Re: Dragon’s Lair Update The Nate  01/18/20 12:18 AM
. * Re: Dragon’s Lair Update MooglyGuy  01/20/20 07:24 AM
. * Re: Dragon’s Lair Update Master O  01/26/20 06:47 PM
. * Re: Dragon’s Lair Update gregf  01/30/20 09:33 PM
. * Re: Dragon’s Lair Update Bullishunderdog  08/22/20 07:32 AM
. * Bega's Battle, decoded MooglyGuy  01/13/20 02:31 PM
. * Re: Bega's Battle, decoded casm  01/13/20 05:36 PM
. * Re: Bega's Battle, decoded MooglyGuy  01/13/20 06:03 PM
. * Re: Bega's Battle, decoded DomesdayCollector  01/13/20 10:55 PM
. * Re: Bega's Battle, decoded DomesdayCollector  01/14/20 12:38 AM
. * Re: Bega's Battle, decoded Haze  01/14/20 02:23 PM
. * Re: Bega's Battle, decoded agard  01/14/20 12:46 AM
. * Re: Dragon’s Lair Update agard  01/06/20 05:18 PM
. * Re: Dragon’s Lair Update gregf  01/06/20 05:52 PM
. * Re: Dragon’s Lair Update pablopelos  01/08/20 04:41 AM
. * Re: Dragon’s Lair Update agard  01/07/20 12:53 AM
. * Re: Dragon’s Lair Update gregf  01/06/20 05:26 AM
. * Re: Dragon’s Lair Update Antny  01/07/20 06:28 AM
. * Re: Dragon’s Lair Update WarrenO  01/08/20 01:55 PM
. * Re: Dragon’s Lair Update uman  01/09/20 05:10 PM
. * Re: Dragon’s Lair Update R. Belmont  01/14/20 05:03 PM
. * Re: Dragon’s Lair Update DomesdayCollector  01/15/20 12:25 AM
. * Re: Dragon’s Lair Update Olivier Galibert  01/15/20 12:04 AM
. * Re: Dragon’s Lair Update ICEknight  01/10/20 09:18 PM
. * Re: Dragon’s Lair Update VirtuaIceMan  01/11/20 04:27 PM
. * Re: Dragon’s Lair Update smf  01/10/20 08:47 PM
. * Re: Dragon’s Lair Update MooglyGuy  01/09/20 07:02 PM
. * Re: Dragon’s Lair Update jonwil  01/09/20 01:36 PM
. * Re: Dragon’s Lair Update gregf  01/07/20 10:33 AM

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