News
Ultimarc
Emu Loader
Programming
MAME Artwork
progetto-SNAPS
MAMEUI
HBMAME
EmuChat
Hardware
The Loony Bin
MAME Artwork X
Entrance
|
Main Index
|
Search
|
New user
|
Login
|
Who's Online
|
FAQ
|
Rules
MAMEWorld
>>
EmuChat
Index
Flat
Vas Crabb
BOFH
Reged: 12/13/05
Posts: 4466
Loc: Melbourne, Australia
Send PM
Re: I have successfully compiled MAMEUI under Windows XP... :)
11/09/19 05:09 PM
Reply
It’s never been said that you
can’t
build MAME for Windows XP any more, but it’s definitely well into “if it breaks you get to keep the pieces” territory.
Entire thread
Subject
Posted by
Posted on
I have successfully compiled MAMEUI under Windows XP... :)
MASH
11/09/19 06:54 AM
Update (18th Nov): Successfully build MAME with GCC 9.2 under Windows XP
MASH
11/18/19 05:16 AM
Solved the problem with limited memory and option -j >2
MASH
11/11/19 05:56 PM
Re: Solved the problem with limited memory and option -j >2
Vas Crabb
11/12/19 04:10 AM
Re: Solved the problem with limited memory and option -j >2
MASH
11/12/19 06:57 AM
About the saturn.cpp and sqlite3 errors: Set ARCHOPTS=-flto -march=core2
MASH
11/10/19 10:14 AM
Re: About the saturn.cpp and sqlite3 errors: Set ARCHOPTS=-flto -march=core2
Vas Crabb
11/10/19 11:13 AM
Doesn't work for sqlite3.c
MASH
11/10/19 11:56 AM
Re: Doesn't work for sqlite3.c
Vas Crabb
11/10/19 12:19 PM
Re: I have successfully compiled MAMEUI under Windows XP... :)
Vas Crabb
11/09/19 05:09 PM
Re: I have successfully compiled MAMEUI under Windows XP... :)
Firehawke
11/13/19 09:07 AM
Re: I have successfully compiled MAMEUI under Windows XP... :)
Robbbert
11/09/19 01:28 PM
Extra information
Permissions
Moderator:
Robbbert
,
Tafoid
0 registered and 550 anonymous users are browsing this forum.
You cannot start new topics
You cannot reply to topics
HTML is enabled
UBBCode is enabled
Thread views: 757
Browser Test
|
Delete Cookies
atom-guru
atom-guru
atom-guru
atom-guru
UBB.threads™ 6.3.2