Thanks to the generous Haze, I have adopted a new strategy for the CPS3 homebrew/docs project of mine. I am going to use a combination of MAME and a real CPS3 boardset to speed up the process and to make the information more accurate. While a CPS3 will allow me to test things on real hardware, MAME's debugger will allow me to dig through the code of an existing game to find out how PPU is initialized, how sound is set up, etc. The problem is acquiring a working CPS3 board, SIMMS, security cartridge, and maybe a game or two. For now, I will be hunting down a CPS3 boardset.
To be continued...
|