> > If Seibu Cup Soccer can be emulated, consider that fortunate because I am guessing > > Zero Team is a ways off. > > Zero Team should be better emulated than it is. It runs on similar hardware to Raiden > 2, but makes more thorough use of COP functions. However, New Zero Team and Zero Team > 2000 use a less functional COP replacement and reimplement many of the COP functions > in straightforward V30 code, so that has already been of some comparative utility. > Specifically, I used it to improve the sprite-sorting DMA, though that also made the > starting bikes disappear from Zero Team until I added sprite buffering as well. Zero > Team still has some sprite priority bugs, though.
Hitbox and enemy movements i think are the main sticking points for Zero Team.?? but as you mentioned at least we have Zero Team 2000 and New Zero Team in a good working state, as for Seibu Cup Soccer there is a working bootleg Goal 92 to fall back on.
Arcade Addict
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