Dullaron |
Diablo III - Dunard #1884
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Reged: 07/22/05
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Posts: 6125
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Loc: Fort Worth, Tx
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> > Added Donkey Kong Jr tabletop artwork inside the panorama artwork. I know it's not > > accurate to the real thing, I made the screen larger and it's flat because I can't > > angle it. It's just for fun. > > > > And added Game & Watch: Ball. > > Do you mean you can not angle your artwork? Or do you mean the game screen? > > To angle/tilt the MAME screen, you can use the bgfx+crt-geom shader. just change > these lines in your mame.ini: > > # > # OSD VIDEO OPTIONS > # > video bgfx > > and > > # > # BGFX POST-PROCESSING OPTIONS > # > bgfx_path bgfx > bgfx_backend auto > bgfx_debug 0 > bgfx_screen_chains crt-geom-deluxe > > If you are in game now, you go to the sliders menu in the UI and select the "Tilt" > function. Now you can angle the screen with the slider. Have fun . Of course you > would need to turn of scanlines and shadowmask, as LCD dont have that. > > Nice works by the way. All of them.
Problem is we can't get the back drop to tilt. Only tilt what loaded as ROM not artwork. Back drop never moves with it.
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W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB
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