> has it not clicked that maybe a lot of what you complain about is the way it is > because the statement holds a lot more truth with those contributing than it does > with yourself? > > the evidence overwhelmingly suggests there's more than a bit of truth in the > statement.
That's what you say, but it's you and I know you're far way from understanding reality. But if most of mamedev actually believe that, then it'd just mean the confirmation that the whole project was made by people who can't see the obvious mistake they' made about the very material they've worked on all that time. And that'd just make it all more sad.
> i'm 100% in this for the educational value and plenty of the others are too
Also massive lol to that. I've said it games are not paintings nor statues material for a museum, they're not books for a library either, they're not things people will be interested in nor want to play forever, your 100, 200, 1000 years claim is nuts, there will be fewer and fewer people into old games as time passes, a number of decades of popularity and recognition at best can be maintained, for the handful that were the most popular ones in their time, but the vast majority is forgotten anyway even if emulated. The very essence of games is that they're here to be played, and if emulation doesn't care about that, leaving important parts directly related to that purpose aside and actually made worse like leaving too much input delay on top of the game's, then it's incomplete/inaccurate emulation period. And nobody expects to wait several decades past the time a game was popular, to fully experience again how it was to play it back then e.g not a thing with laggy controls run by a software you almost need a degree in computer science to use.
> MAME isn't about playing the games anyway.
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