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Haze
Reged: 09/23/03
Posts: 5245
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Re: macOS build: no sign of kuzmich
04/26/19 01:07 PM


> > Since it is referenced in mess.flt it will not appear in the arcade build. Either
> > make a mess build, or better still, make the full build.
>
> Got it. This is slightly confusing, given that superga2 is in the MAME side of the
> build tree. I realise that it's sort of a split-personality situation where part of
> it falls on the arcade side and part of it falls on the computer side, but it seems
> like it should at least build with SUBTARGET=arcade given that there is a MAME driver
> for the system.
>

It's just another sign that from a development point of view nobody really cares about the split because from a development point of view you're focusing on the hardware, not the games. Having to think about the split targets is inconvenient, especially in cases like this and they will probably vanish entirely within the next few years (or sooner) The Arcade / MESS split is simply a legacy thing and is basically deprecated at this point.

User defined filters are the way forward to show / hide things in the program.







Entire thread
Subject Posted by Posted on
* macOS build: no sign of kuzmich casm 04/26/19 05:05 AM
. * Re: macOS build: no sign of kuzmich RobbbertModerator  04/26/19 05:14 AM
. * Re: macOS build: no sign of kuzmich casm  04/26/19 05:31 AM
. * Re: macOS build: no sign of kuzmich Haze  04/26/19 01:07 PM
. * Re: macOS build: no sign of kuzmich jonwil  04/27/19 01:42 AM
. * Re: macOS build: no sign of kuzmich casm  04/26/19 07:59 PM
. * Re: macOS build: no sign of kuzmich shattered  04/30/19 08:28 PM
. * Re: macOS build: no sign of kuzmich R. Belmont  04/27/19 01:54 AM
. * Re: macOS build: no sign of kuzmich Master O  05/01/19 12:06 AM
. * Re: macOS build: no sign of kuzmich casm  04/27/19 03:00 AM

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