iq_132 |
FBA Dev.
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Reged: 10/01/04
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Posts: 150
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Loc: Michigan, USA
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Re: Capcom Home Arcade CPS1/2 using FB Alpha
04/17/19 04:02 AM
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> > I suspect the hardware they are using is too weak to run modern MAME at high enough > > performance. > > That or FBA had specific features/support they wanted for their project. > > CPS emulation isn't especially demanding, also, it's no excuse. > > The situation seems confusing anyway, it appears one of the FBA devs has 'provided a > license to the software' without any knowledge or consent of the other devs and > anybody who has contributed. That really isn't how licensing works. > > There is a reason MAME had to go through a long drawn out process to get where we > are.
Never mind. Found out what I was looking for...
Edited by iq_132 (04/17/19 04:37 AM)
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