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Hydreigon
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Reged: 12/30/17
Posts: 136
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Re: New lightgun- no sensor bar
04/15/19 09:13 PM


> >
> > Is this the same one that was being spammed on reddit about a year back? where
> people
> > actually concluded it still wasn't really that good once they unwound all the
> > marketing speak and got down to details?
> >
> > There are recent Plug and Play TV games that do similar with a border btw (since
> > again the old method doesn't work with new TVs) They're using a border with
> patterns
> > that a camera in the gun can recognize in order to work out where you're pointing
> the
> > thing. People have said the additional processing time causes lag closer to what
> you
> > get with something like a Kinect or PS Move tho and makes most of the games not
> much
> > fun.
>
> No idea. Neil did try it in his video and it seemed to work great.
>
> EDIT: Just did a search- it looks like it, and that he has had a prior kickstarter
> for it. Looking into it more, but unfortunately he removed the original listing. He
> has been posting semi-regularly to r/emulation (/u/MrLightgun) so I expect he will
> post again now that the new Kickstarter is up.
>
> Well, the product may not be news at this point, but the RetroManCave video
> demonstrating it is at least.

I heavily agree with Haze as well as the fact poor emulation standards for some Sega IR games (pointing the gun outside the screen for an instant reload may not work with a Sinden even with proper emulation). I don't think Sinden is designed for arcade hardware.


-.-

Edited by Hydreigon (04/15/19 09:14 PM)







Entire thread
Subject Posted by Posted on
* New lightgun- no sensor bar needed Qun Mang 04/15/19 06:46 PM
. * Re: New lightgun- no sensor bar Haze  04/15/19 07:00 PM
. * Re: New lightgun- no sensor bar Qun Mang  04/15/19 07:02 PM
. * Re: New lightgun- no sensor bar MetalGod  04/15/19 08:39 PM
. * Re: New lightgun- no sensor bar Hydreigon  04/15/19 09:13 PM

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