> You can apply different BGFX screen chains to the different targets (windows/host > screens). I can't remember the syntax, it's something like "-bgfx_screen_chains > crt-geom:crt-geom" and it gets more complex when there are multiple emulated screens > in each view. I think it involves commas and colons.
Additionally, the game selection UI is heavily bugged with BGFX when using with multiple screens or multiple windows. I've previously tried to debug it with little success. I might take a crack at it this weekend, I dunno.
|