JWallace |
Steamrollered by cool things, and likes it that way
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Reged: 09/22/03
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Posts: 810
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Re: Mortal Kombat 3 source code
10/26/18 09:36 AM
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Looks like the PSX archive in there is a copy of the PSYQ dev tools - I know something purporting to be the PSX UMK3 source is out somewhere else though, as a coworker showed it me yesterday - I'll ask around.
The N64 source is weird, the compiled build is clearly before they cut the cartridge space down as it still features the unmasked SubZero instead of Johnny Cage, and a lot more animation than the final release.
What's bizarre is that in the source, there appear to be two separate entries for Johnny, one labelled 'OLD'. I haven't checked if the OLD files are there for the characters that had MK1 and MK2 versions included on the other platforms, but I wonder if Daniel Pesina art was being used as a placeholder until they finished filming Chris Alexander? I guess until some determined soul works on a file viewer we'll never find out.
EDIT: Apparently Googling "ultimate mortal kombat 3 psx source" is enough, wow.
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Edited by JWallace (10/26/18 01:08 PM)
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