> If it's the guy that closed his issue this morning it sounded like they just used the > .exe and didn't expand and overwrite the new HLSL files from the dist package. > > FYI I simply take the .exe from Robbbert's site and plop it into my distribution > directory structure. Then I copy in all the support folders and the whatsnew from the > official commandline dist and then do sanity checks on it to make various games kick > off properly when launched. > > I'll double check that something didn't go wrong w/ the package when I get home when > I have the ROMs to do it. Actually I just tried it here extracting the package from > my site w/ Pong and it was fine (I have DX9 installed here).
Nah, the issue I had reported didn't originate here.
There's definitely something iffy about the MAMEUI distribution that's on the site at the moment tho.
The easiest test case I had for reproducing the issue reported to me was using it as a commandline app.
I ran 'mameui64 pacman -hlsl' in a folder extracted with the distribution on the MAMEUI site and HLSL wasn't functional.
I copied the mameui64.exe into an actual 0.202 folder with 0.202 resources, ran 'mameui64 pacman -hlsl' again and in that folder it worked fine.
So there's definitely something different between the folders. I didn't go as far as investigating what, but there must be something.
I told the guy reporting that it was failing from the GUI to do the same, and he said that resolved his issue and that HLSL worked fine. He said he hadn't had this issue with prior releases (only the other issues that I mentioned) so it seems something isn't quite right with the 0.202 release? I'm not overly familiar with MAMEUI, but I do like to at least stay on top of these things so that when people report them I can give them an easy fix.