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Foxhack
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Reged: 01/30/04
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Re: Decathlete progress + Peter / Morten might need some of the carts the DU dumped for the protection chips
08/05/18 10:40 PM


> By hooking up a bunch of hardware to the STV cartridge and hacking away at the
> program a bit Peter Wilhelmsen, Morten Shearman Kirkegaard and myself managed to get
> a bunch of decrypted data out of Decathlete. Morten managed to figure out the
> encryption / compression based on that, Samuel Neves then helped work out a few
> details to simplify things etc. and I got their code running in MAME.
>
> Not marked it as working yet because performance is awful (STV driver issue) but the
> game is playable, protection / encryption figured out. I'll do a full write up later.
>
>
> The same type of protection is used by the following games, provided by the listed
> protection chips
>
> 315-5838 - Decathlete (ST-V)
> 317-0229 - Dead or Alive (Model 2A) & Name Club / Name Club Ver 2 (ST-V) (NOT NAME
> CLUB 3)
> 317-0230 - Winnie The Pooh Vol 2 / Winnie The Pooh Vol 3 (ST-V)
> 317-0231 - Print Club Love Love / Print Club Love Love Ver 2 (ST-V)
>
> Name Club / Name Club 2 have a large amount of compressed data, so it *might* be
> possible to figure those out without access to the actual chip (and as the chip label
> is the same as DOA, that should be the same encryption) They encrypt the data used
> for the printer, so it isn't obvious onscreen that they're protected while Dead or
> Alive encrypts a single short string in the dumbest possible use of the chip ever
> from a protection point of view.
>
> 317-0230 (Winnie The Pooh) and 317-0231 (Print Club Love Love) only seem to provide
> us with a small amount of data, a block of SH2 code used on startup, so it's likely
> we'll need access to the chips to get the proper algorithm.
>
> AFAIK these are all DU dumps, so it shouldn't be an issue to get the carts in
> question to Peter. Since I'm not allowed to email Smit, I'm therefore using this
> place to put in the request, or at least a request to have them on standby.

I'm guessing that overlay on the photos, which looks like a skyline with clouds, is due to transparency and layer priority issues?

That said, the progress here is amazing. Hope the rest of the algorithm (and possibly direct data dumps) can be figured out in the future.







Entire thread
Subject Posted by Posted on
* Decathlete progress + Peter / Morten might need some of the carts the DU dumped for the protection chips Haze 08/05/18 01:17 PM
. * Re: Decathlete progress + Peter / Morten might need some of the carts the DU dumped for the protection chips B2K24  08/06/18 09:03 PM
. * Re: Decathlete progress + Peter / Morten might need some of the carts the DU dumped for the protection chips Haze  08/06/18 01:31 PM
. * Re: Decathlete progress + Peter / Morten might need some of the carts the DU dumped for the protection chips Haze  08/06/18 07:35 PM
. * Re: Decathlete progress + Peter / Morten might need some of the carts the DU dumped for the protection chips Foxhack  08/05/18 10:40 PM
. * Re: Decathlete progress + Peter / Morten might need some of the carts the DU dumped for the protection chips agard  08/05/18 02:47 PM

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