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jopezu
bread-train
Reged: 09/21/03
Posts: 5499
Loc: georgia
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Re: when the technologically superior sequel is clearly inferior.
06/22/18 06:47 PM


> There are hundreds of examples of this across arcade and home systems.

yep, just trying to get the conversation going. =)



> change. A lot of the most lasting memories of games we have are of the bits that
> stood out, sometimes these were the most frustrating bits, or bits that required
> additional learning, however there seems to be a lot of demand to smooth such parts
> out.

agreed! battletoads speed bike...



> For your example, I'm not even sure I'd consider the CGI art of the sequel to be
> better, it just seems lazy, visually the game loses something even before you
> consider the gameplay.

right, it's just apparent that more collaboration & technology were required to produce the sequels visuals.


i learned everything i know from KC







Entire thread
Subject Posted by Posted on
* when the technologically superior sequel is clearly inferior. jopezu 06/22/18 05:25 PM
. * Re: when the technologically superior sequel is clearly inferior. GatKongModerator  06/22/18 06:13 PM
. * Re: when the technologically superior sequel is clearly inferior. Haze  06/22/18 06:11 PM
. * Re: when the technologically superior sequel is clearly inferior. jopezu  06/22/18 06:47 PM
. * Re: when the technologically superior sequel is clearly inferior. Vas Crabb  06/22/18 05:30 PM

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