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jopezu
bread-train
Reged: 09/21/03
Posts: 5499
Loc: georgia
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~tech question--
06/17/18 03:04 AM Attachment: sfa3_zangief.gif 28 KB (0 downloads)


does anybody know if there's a design or technical reason why lots of arcade games don't use the same colors in both the characters and backgrounds? i'm thankful for this when creating gifs, and every now and then some colors are used in both the characters i'm trying to rip as well as the backgrounds i'm trying to get rid of. creativity is often required.

other games (killer instinct, etc) do not play by this rule, and the universal color palette is used liberally throughout the entire frame. those are hard (if not impossible) to rip cleanly.

[ATTACHED IMAGE]

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i learned everything i know from KC







Entire thread
Subject Posted by Posted on
* gif animator EDIT jopezu 06/14/18 03:08 AM
. * terry (garou) jopezu  06/22/18 02:35 AM
. * glacius (snes) jopezu  06/22/18 02:34 AM
. * ~tech question-- jopezu  06/17/18 03:04 AM
. * Re: gif animator EDIT Allnatural  06/16/18 09:23 PM
. * Re: gif animator EDIT jopezu  06/17/18 01:18 AM
. * funny story... jopezu  06/15/18 06:59 AM
. * can't believe i'm doing this again... jopezu  06/15/18 06:55 AM
. * Re: can't believe i'm doing this again... GatKongModerator  06/15/18 07:28 PM
. * Re: can't believe i'm doing this again... jopezu  06/15/18 08:03 PM
. * Re: gif animator EDIT cyberdman  06/15/18 01:01 AM
. * yes! jopezu  06/15/18 03:49 AM
. * Re: yes! SmitdoggAdministrator  06/15/18 04:06 AM
. * Re: gif animator EDIT krick  06/14/18 08:26 AM
. * just like old times... jopezu  06/14/18 06:52 AM
. * Re: gif animator SmitdoggAdministrator  06/14/18 03:11 AM
. * Re: gif animator jopezu  06/14/18 03:53 AM
. * Re: gif animator URherenow  06/14/18 04:30 AM
. * Re: gif animator Moose  06/15/18 11:19 AM
. * Re: gif animator Qun Mang  06/14/18 06:48 AM
. * Re: gif animator SmitdoggAdministrator  06/14/18 05:03 AM

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