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Re: Couple of data points for .197 vs. .196 benches.
04/30/18 03:01 AM
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> not sure where that rival schools boost would come from either, I'm not aware of any > significant PSX optimizations, might be worth making sure it's still working > properly.
I changed some stuff around in src/emu to make CPU cores run slightly more efficiently when the debugger isn't being used. It gives a small improvement on things like Neo-Geo, but it's more noticeable on stuff with higher instructions per second like PSX.
I don't know what would have caused the drop in the other games.
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