> Anyway > http://mamedev.emulab.it/haze/pics2018/gngmame.flac > http://mamedev.emulab.it/haze/pics2018/gngfba.flac > > there are slight differences in the sound, with MAME having a bit of a DC offset, but > overall I think most of the difference is probably MAME emulating the limits of the > original chip where maybe FBA isn't because it's using older cores.
I think so, but I believe that FBA is closer to the original sound even if it's not exactly the same. > if that is what you're hearing, there's nothing you can do, no. > > beyond that I'm not hearing a major difference > > If you're hearing something worse than the examples the best I can recommend is > extract the latest current version of mame from mamedev.org into a fresh folder, with > no options changed, and try that.
I tried with the latest (0.196), and it's the same thing.
> I think FBA has started adding some 'better than original quality' resamplers into > some of the sound cores which MAME isn't going to do, but afaik this isn't one of > them either.
I know that FBA is of the emulators that improves gameplay/sound quality instead of staying true to the originals, it's just that when I tried FBA, it sounded closer to the original from my memories (if i'm not mistaken, too bad I can't compare with the original).
Anyway, I made comparisons with your sounds:
gngfba.flac:
gngmame.flac:
I also recorded the same sound using MAME 0.196:
The wave line is lower in MAME, it is the normal behavior?
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