> New, improved version. Thanks for all the input. > > Updates to previous comments: > > *Notice how the orange circle overlaps the orange rectangular border, and extends all > the way to the edge of the bezel. (FIXED) > *The character on the bottom right seems to skinny... compare to the bezel and > cabinet pics. (FIXED) > *Between the cabinet pic and the instruction card pic, you should be able to nail > that down pretty good. (FIXED) > *Font on "CONTROL" needs fixing... cabinet pic should help with that. (FIXED) > *White streaks above bottom left character need fixing... these are missing to the > left of the bottom right character. (FIXED) > *Missing white highlights on energizer in hand of bottom left character. (FIXED) > *Cherry's need some detail work, and correct placement... cabinet pic will help with > that. (IN PROCESS) > > > Other Things changed: > 1. Updated colors to match better > 2. Redrew left Control Panel area to match original layout. (Note: Original in > Namco/Bandai HQ seems to have somewhat different version with characters slightly > shifted) > 3. Redrew clouds > 4. Redrew all borders > 5. Fixed Kanji on control panel sticker and left control panel > 6. Redrew Control Panel borders again. Much happier with the consistency of the line > widths, as well as the much improved radius/corners. > 7. Re-added NAMCO logo that I had mysteriously deleted > 8. Added Copyright Namco Limited 1980 > > Things to do: > 1. Accurately map the transparent (game) area > 2. Not completely happy with the "speed" (white line) markers > 3. May completely redraw the PacMen and ghosts (again) > 4. Detail on cherries is lacking. Balancing adding detail vs. changing original too > much. > > -JB
Getting closer.
-- Control Panel area looks too small... compare to cabinet pic. On the instruction side, you can see the bottom character's foot hanging down into the blue outline ; in the middle by the bottom star, the curve of the joystick portion comes right to the tip of the star... whole section looks to be ~20 pixels short. The blue, the yellow, the blue again, and the red all need to be moved up some. (Overlay your current version over the reference version to see what I mean.
-- Control panel area... all corners should be rounded; there are no square corners.
-- Instructions... I found an even better pic of the instructions... see next post below reply. Using all the elements of the cocktail card, and just inverting some of the colors from it where necessary, this should be doable. (Current version is "squished). Also... the sticker should be a separate file... it would have been printed separately, and taped under the bezel... there is a window on the actual bezel, where the instruction card goes. Same for that little "red arrow" sticker pointing to the 1P button.
-- Namco Logo... should be up... centered on the yellow line above where it is currently at.
-- Character and fruit elements... see attached. Zorg vectored a bootleg Puckman Bezel sometime ago... most of the elements from that bootleg match the actual bezel. The file I uploaded has all of the characters, "whoosh" lines, etc., except for the bottom right character, with the background removed. NOTE: The "whoosh" lines on this version are too short on the ghost... see reference pic. Also... the white highlight on the power pellet on the bottom right character on this file is missing. This should help with that part, without having to redraw everything on your own.
-- Stars... these should be centered... right now, they are slightly off to the left. (In fact, I think the actual frame is slightly off, also).
RELAX and just have fun. Remember, it's all about the games.
|