MAMEWorld >> Programming
Previous thread Previous  View all threads Index   Next thread Next   Flat Mode Flat  

Haze
Reged: 09/23/03
Posts: 5245
Send PM
Re: Problems loading modified roms
01/15/18 07:16 PM


> I found the definition for drmarion ROM in src/mame/drivers/vsnes.cpp
>
> ROM_START( drmario )
> ROM_REGION( 0x20000,"maincpu", 0 ) /* 6502 memory */
> ROM_LOAD( "dm-uiprg", 0x10000, 0x10000, CRC(d5d7eac4)
> SHA1(cd74c3a7a2fc7c25420037ae5f4a25307aff6587) )
>
> ROM_REGION( 0x8000,"gfx1", 0 ) /* PPU memory */
> ROM_LOAD( "dm-u3chr", 0x0000, 0x8000, CRC(91871aa5)
> SHA1(32a4299ead7b37f49877dc9597653b07a73ddbf3) )
>
> PALETTE_2C04_0003
> ROM_END
>
> This indicates the rom "region" that I'm interested in (dm-uiprg) has a length of
> 0x20000. The N2A03 (6502) processor has only 16 bits of address giving it an address
> space of 0x10000 bytes, so how can the region be twice that size?

It's all about the other hardware on the PCB. That's the entire reason you have NES 'mappers' etc. to provide extended mapping through rom windows / banks and such.

The rom region isn't always a 1:1 map of what the CPU can see, if you've got a 16-bit CPU most of the time it is, but for 8-bit CPUs you've usually got a lot of banking going on.

I can't help you with this specific case, but I suspect that's your problem, you're assuming it's a 1:1 mapping, when really there are a bunch of banks and different things visible in memory at different times.







Entire thread
Subject Posted by Posted on
* Problems loading modified roms tallcuss 01/06/18 09:18 AM
. * Re: Problems loading modified roms tallcuss  01/15/18 02:34 AM
. * Re: Problems loading modified roms Haze  01/15/18 07:16 PM

Extra information Permissions
Moderator:  Pi 
0 registered and 154 anonymous users are browsing this forum.
You cannot start new topics
You cannot reply to topics
HTML is enabled
UBBCode is enabled
Thread views: 781