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AJR Hacker
MAME Developer
Reged: 02/01/16
Posts: 144
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Re: City Connection fast audio? (MAME 0.193)
01/14/18 12:19 AM


> There are still a couple problems, though, such as the enemy cars not making the
> proper sound when they spin out.

I managed to fix that simply by uncommenting the AY-3-8910 read. It had been commented out since the driver was first added to MAME 0.31; perhaps the rarity of read accesses (since the parallel ports aren't used), compounded with MAME back then using separate structures to map reads and writes and thus obscuring the connection between the two, was what left devs confused.







Entire thread
Subject Posted by Posted on
* City Connection fast audio? (MAME 0.193) Pr3tty F1y 01/12/18 02:10 AM
. * Re: City Connection fast audio? (MAME 0.193) AJR Hacker  01/13/18 04:16 PM
. * Awesome - Thank you Pr3tty F1y  01/16/18 01:21 AM
. * Re: Awesome - Thank you manson976  01/18/18 11:05 PM
. * Re: City Connection fast audio? (MAME 0.193) TServo2049  01/13/18 08:30 PM
. * Re: City Connection fast audio? (MAME 0.193) AJR Hacker  01/14/18 12:19 AM
. * Re: City Connection fast audio? (MAME 0.193) TServo2049  01/14/18 12:25 AM
. * Re: City Connection fast audio? (MAME 0.193) Bad A Billy  01/12/18 06:01 AM
. * Re: City Connection fast audio? (MAME 0.193) Osso1  01/12/18 08:56 AM
. * Re: City Connection fast audio? (MAME 0.193) TServo2049  01/12/18 07:37 PM
. * Re: City Connection fast audio? (MAME 0.193) TServo2049  01/12/18 08:14 PM
. * Re: City Connection fast audio? (MAME 0.193) Pr3tty F1y  01/13/18 12:52 AM
. * Re: City Connection fast audio? (MAME 0.193) Bad A Billy  01/13/18 06:53 AM
. * Re: City Connection fast audio? (MAME 0.193) TServo2049  01/13/18 08:28 PM

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