> > > and 3-5% seems rather low? I thought we were looking at about twice as fast here? > > MG > > > was talking about 240% -> 400% type boosts. > > > > It does seem low, but there was some performance loss when I had to back off some > of > > the more aggressive optimizations. So the final figure ended up closer to 240% -> > > 360% for elfin on my machine. The gains vary depending on the game, and whether > it's > > already idle-skipped or not. > > > > In Diet's case, he's most likely listing the total gain in the "average speed" > > output, and in a previous post he mentioned some games running as slow as <50%. > I > > wonder, too, if perhaps the games are bound more by the memory system or video > > emulation on his machine. > > Most of the Hyperstone games including Elfin, only got 3-5% faster. Jump Jump has > improved the most out of all the games I tested, going from 77-79% to 92-94%. I was > using D3D in the MAME I am comparing to, and am now using GDI because D3D has been > discontinued. That might explain why most games only got a slight speed increase.
D3D has not been discontinued - DDRAW was Not sure why you don't have D3D, but you need Direct X9.0c installed to run it. Even -video bgfx would be an improvement over GDI. That even makes pacman slow.
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