Does anyone know how Microsoft is able to run Xbox 360 games on the Xbox One when emulator developers emulating less powerful systems on PCs more powerful than an Xbox One cant do it at fast frame rates?
Are they using a PowerPC dynamic recompiler like Apple did to run PPC Mac apps on Intel Mac systems? Are they using some sort of static translation? (same sort of thing as a dynamic recompiler but running it beforehand to translate the entire game into an XBOX One executable file) Some other techniques?