> HLSL has a scanline alpha option. Not sure about crt-geom-deluxe.
Unfortunately, it does not have this option. Do you know who developed this shader? It would be great to have both scanline alpha and defocus options in this one as well.
I've stopped using HLSL because it generates undesired 'phantom' shadows in some games when characters are moving, which were directly related to the amount of shadow mask applied. And I'm using a 5 meter HDMI cable to connect my desktop to the TV and I guess this could be the source of this problem as well, but I cannot get rid of this cable. So I decided to find another option and crt-geom-deluxe is the best one for me.
I've tweaked some settings and now I think I've achieved a better result, it looks great so far. Thanks for your help on this
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