> > Awesome release as always... > > > > btw. I just noticed that when I use -triplebuffer, F10 (throttle) doesn't work. > > On Windows, using a mode that waits for vsync to upload a texture will limit the > emulation speed to the point where the emulated frame rate matches the desktop frame > rate.
Thanks a lot for quick answer. I had never noticed it before and thought it might be a new issue. I guess it's all by design then...