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Haze
Reged: 09/23/03
Posts: 5245
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Re: double wings Soundlatch modernization?
08/30/17 12:10 AM


> yes, something is presumably wrong with the maincpu <-> soundcpu comms in that
> game.
>
>
> Just a heads up i fiddled about with the IRQ commands in this driver a while back and
> noticed outta the three present by changing two of them from Assert Clear to Assert
> Hold
> the music will never cutout when starting a level or returning to it after losing a
> life.
>
> Obviously a cheap hack though

well, yes.. very much a cheap hack, that's forcing it to take an extra interrupt with a hacky auto-ack for every single sound command..

beyond gross.







Entire thread
Subject Posted by Posted on
* double wings Soundlatch modernization? jasd 08/29/17 10:21 AM
. * Re: double wings Soundlatch modernization? AJR Hacker  08/30/17 07:32 PM
. * Re: double wings Soundlatch modernization? MooglyGuy  08/29/17 10:31 AM
. * Re: double wings Soundlatch modernization? jasd  08/29/17 10:46 AM
. * Re: double wings Soundlatch modernization? Haze  08/29/17 01:57 PM
. * Re: double wings Soundlatch modernization? gamez fan  08/29/17 11:38 PM
. * Re: double wings Soundlatch modernization? Haze  08/30/17 12:10 AM
. * Re: double wings Soundlatch modernization? jasd  08/29/17 02:32 PM

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