> I agree. I'm very supportive of MAME, but I'm really upset that they disabled the > samples for those games, without getting the emulated sounds working. It makes them > unplayable now. At least IMO
Likewise. As a developer I'm upset that a half-baked feature like this made it into the emulator.
I have a huge amount of respect for what other devs do for the project, but I truly don't think that committing the code in its state at the time was the right move.
When it comes to something obscure like most of my targets or most of the drivers people have worked on that are off the beaten path, it makes sense that any progress forward is worthwhile. But I don't think that having a heavily glitched implementation is better than what was there before when it comes to such important games as these.
At the risk of making OG really pissed off at me, I'm going to say here and now that he shouldn't have committed it without ensuring that such "core" games weren't affected negatively by his changes. He's moved on to doing a whole bunch of things for MAME, but notably, none of them involve un-fucking the Q*Bert audio. I'm a little bit annoyed by that, and I don't blame any of you for being annoyed by it too.
Mog out.
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