> Well aren't we a bunch of Negative Nancys.
I'd say realistic.
The Neo might not be the best machine in the world, but relative to a lot of other systems it has the strength of being quite simple to work with and having a high rom capacity.
Maybe not the greatest 'homebrew' machine as it's always going to require bios roms, meaning to run on an emulator you're always going to have to download something, but in terms of developing for it there's not a huge amount you need to understand so it's a very good target to develop something 'cool'
In this case, right off the bat you can see the whole thing mistakes 'lots of animation' for 'good animation' with everything looking out of place (mainly because it *is* out of place) and then there's a jarring contrast between those overdone character and background animations and how the rest of the world interacts.
It's an ideal machine if you want to do something quirky and interesting, something unique, but a D-list beat 'em 'up on a platform that already has much stronger contenders in the genre does seem a bit pointless, and from a technical point of view it's in no way a showcase for the platform.
I'm not saying people shouldn't enjoy themselves in doing this, and I'm sure it's a rewarding project for the people involved for other reasons, just as a lot of the junk we emulate in MAME can be rewarding for other reasons, but by the same logic, it's not really easy to get excited by the results.
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