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Master O
Yes, Even Parodius Music
Reged: 11/20/06
Posts: 1332
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Re: CAPS0ff News: Bad Dude #204
01/29/17 09:25 PM


> I checked the dump for errors, and it looks like there's only a single bit wrong in
> the handler for a command the game never uses (unfortunately that command verifies
> the MCU program ROM checksum, so we can't verify that the dump is good that way). I
> also worked out a 1-byte hack that will make the dump work with Dragonninja, although
> it may be imperfect.
>
> It's the usual protection tricks - doing minor bit manipulations on the input and
> returning it, keeping an internal state variable and resetting if input from the host
> doesn't match expected values from a table. One feature we didn't simulate at all is
> the ability to count using an internal timer and send the count values to the host
> CPU without receiving a command.

Will Caps0ff need another Bad Dudes PCB, then?


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Entire thread
Subject Posted by Posted on
* CAPS0ff News: Bad Dude #204 RdW 01/28/17 10:47 PM
. * Re: CAPS0ff News: Bad Dude #204 Vas Crabb  01/29/17 12:37 PM
. * Re: CAPS0ff News: Bad Dude #204 Master O  01/29/17 09:25 PM
. * Re: CAPS0ff News: Bad Dude #204 Vas Crabb  01/29/17 10:43 PM
. * Re: CAPS0ff News: Bad Dude #204 Master O  01/28/17 11:04 PM
. * Re: CAPS0ff News: Bad Dude #204 Team Europe  01/28/17 11:23 PM
. * Re: CAPS0ff News: Bad Dude #204 RdW  01/28/17 11:52 PM
. * Re: CAPS0ff News: Bad Dude #204 B2K24  01/29/17 12:11 AM
. * Re: CAPS0ff News: Bad Dude #204 Qun Mang  01/29/17 06:00 AM

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