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Vas Crabb
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Reged: 12/13/05
Posts: 4462
Loc: Melbourne, Australia
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Re: MAME 0.182
01/26/17 01:40 AM


> On linux, the following will work (once I committed it to master)
>
>
> ./nltool -c static -f src/mame/audio/nl_kidniki.cpp -n kidniki | g++ -x c++ -fPIC -O3
> -shared -o nlboost.so -
>
>
> You have to put nlboost.so into the folder you launch mame from. This brings
>
> ./nltool -f src/mame/audio/nl_kidniki.cpp -n kidniki -t 6
> from 310% to 400%.
> Yet, this still needs a lot of attention.

We'd really rather this be linked into MAME properly rather than requiring shared objects. Also, loading shared objects from the working directory is a huge security issue, and I don't think it would be acceptable to ship a build that does this in default configuration.







Entire thread
Subject Posted by Posted on
* MAME 0.182 Vas Crabb 01/25/17 04:35 AM
. * Re: MAME 0.182 gamerfan  01/26/17 11:30 AM
. * Re: MAME 0.182 TafoidAdministrator  01/26/17 12:20 PM
. * Re: MAME 0.182 CiroConsentino  01/25/17 12:45 PM
. * Re: MAME 0.182 Vas Crabb  01/25/17 03:25 PM
. * Re: MAME 0.182 CiroConsentino  01/25/17 06:27 PM
. * Mario's Walk Trebor  01/26/17 05:39 AM
. * Re: Mario's Walk gregf  01/26/17 12:39 PM
. * Re: Mario's Walk StilettoAdministrator  01/26/17 06:36 AM
. * Re: MAME 0.182 StilettoAdministrator  01/25/17 08:34 PM
. * Re: MAME 0.182 couriersud  01/25/17 10:38 PM
. * Re: MAME 0.182 couriersud  01/26/17 01:24 AM
. * Re: MAME 0.182 Vas Crabb  01/26/17 01:40 AM
. * Re: MAME 0.182 couriersud  01/26/17 02:13 AM
. * Re: MAME 0.182 Vas Crabb  01/26/17 03:39 AM
. * Re: MAME 0.182 couriersud  01/26/17 11:52 AM
. * Re: MAME 0.182 Vas Crabb  01/26/17 12:03 PM

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