> MooglyGuy's right if it's a video game. But if it's a non-video system relying on > artwork like the LED/VFD games (or my MCU programmers coming in 0.182) you'll need to > do it AntoPISA's way.
Except you still don't, doesn't the BGFX backend still provide a way of writing out an uncompressed AVI of the final composited output?