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Re: Mame NeoGeo display oddness
01/06/17 03:36 AM
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> > Also, shouldn't the video resolution be 320x224 instead of 302x224 ? The game info > > shows 320x224 but the visible game is 302x224. Is this a bug in the Neo-Geo video > > renderer ? > > No, this is lazy game programmers assuming monitors would always be CRTs with > generous overscan. They probably thought it was a great optimization not drawing the > two edges of the tilemap.
One of the SNK development tools didn't show the eight pixels on each side of the frame. The designers used the tool, and QA never cared about the garbage on the sides on target hardware.
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