> You can get quite the same result by using these scan-line settings for HLSL. > > scanline_alpha 0.75 > scanline_size 1.0 > scanline_height 1.0 > scanline_variation 0.0 > scanline_bright_scale 1.0 > scanline_bright_offset 0.0 > scanline_jitter 0.0 > defocus 0.0,1.0 > > The de-focus on the y-axis merges the colors in a similar way.
scanline_alpha and scanline_size are not in the UI. I looked at the game ini, and they are there. I have alpha set to 0. In the UI I have scanline amount (which is not in the ini) at .5 , and have beautiful stock scanlines. See the discrepency?
Scifi frauds. SF illuminates.
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Culture General Contact Unit (Eccentric)
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