> See my above description. There is no min / mid / max option, if you just use *one* > single shader at default settings inside the shader-chain. Any more complex shader, > just consists of those single shaders, but in a chain and even then, you have only > the options i described above.
Thank you. At least you to get it.
Sliders and other variables like that are irrelevant, they're ultimately just shader uniforms. If the output of a BGFX-ported shader matches with the output of the libretro shader with default settings, then the same slider settings should also match. It's not something I need to concern myself with.